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Houdini FX 18 + Cinema 4d + Octane Render

Trick with houdini fluids that are imported as alembic file to cinema 4d and added to octane scatter, for material we just make Instance color node and pick Particle as source then just link our tag from exported fluid(link gradient in between diffuse and instance for different gradients).

You can also just add a flat tank as simple scene to avoid big amount of nodes and connect ocean spectrum node.

dopimport for alembic file export is located in wavetank_fluid node.

Cinema 4d project also included.

Presimulated cloth included.

Have fun;)

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